• 1. 
    The human mind needs to conceptually complete a perceived action. This phenomenon is called________

  • beta
  • alpha
  • phi
  • 2. 
    Which key shortcut activates the Rotate transform?

  • W
  • E
  • R
  • T
  • 3. 
    Short key for this tools?

  • E
  • W
  • R
  • S
  • 4. 
    What does this tool do?

  • Makes the object bigger or smaller
  • Hides the object
  • Move the object
  • Selects the object
  • 5. 
    The first and last frames of an action are called_____

  • keyframes
  • frames
  • tween
  • 6. 
    Short key for key frame in Autodesk Maya :

  • k
  • f5
  • l
  • s
  • 7. 
    Used to refer to the process of creating computer-generated images from a series of mathematical calculations defined by a user’s specifications. Settings for lighting, the various planes and dimensions of the objects created in the digital space, and environmental factors must all be taken into account to create the final image or video.

  • render
  • keyframe
  • timeline
  • advance skeleton
  • 8. 
    A single still image in an animated sequence that occurs at an important point in the animation. They are defined throughout the animated sequence in order to define pivotal points of motion before the frames in between are drawn or created.

  • render
  • view
  • timeline
  • key frame
  • 9. 
    What key do you need to hold when selecting multiple areas on your sketch to extrude?

  • Shift
  • E
  • Ctrl
  • Right Click
  • 10. 
    What command would you use to raise or lower parts of the geometry?

  • Bridge
  • Extrude
  • Bevel
  • Face
  • 11. 
    The process in which you link objects such as hands to arms to define their relationships and limits, then drag these parts around and let the computer calculate the result is known as____________

  • kinematics
  • inverse kinematics
  • 12. 
    What do you call the process of putting interconnection bones into your 3D modelling?

  • Binding
  • Hinging
  • Rigging
  • Blenshape
  • 13. 
    Elements of a “rig” that influence movement of a 3D model.

  • Bones
  • Shape
  • Line
  • Mesh
  • 14. 
    An action that involves creating the frames to depict the action that happens between keyframes is called___

  • inter-animation
  • tweening
  • morphing
  • 15. 
    The creation of moving images through the use of computers. These images can be created in either a two or three-dimensional space, and can be applied to video games, movies special effects, cartooning, and many other applications.

  • computer animation
  • mocap
  • real time animation
  • stop-motion animation
  • 16. 
    The study of movement and motion of structures that have joints is called _______________

  • kinematics
  • inverse kinematic
  • auto kinetic
  • 17. 
    An effect in which one image transfers into another is known as___________

  • camouflage
  • morphing
  • evolution
  • 18. 
    An illusion of depth is created through shadowing, highlighting, and forced perspective, though in reality the image rests in two dimensions. This statement refers 2

  • 2D space
  • 2 and 1/2 D space
  • 3D space
  • 19. 
    Creators design an object or character with an X, Y and Z axis on the computer

  • 2D Animation
  • Frame Based Animation
  • 3D Animation
  • Frame Based Animation
  • 20. 
    What type of objects are these?

  • Non Linear
  • Polygon
  • Nurbs
  • Shape
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